R_Idle_1.jpg

Torn From Home (2015)

A 2D platformer in a 3D world, made in Unity. This was a student project made with two other collaborators.

Synopsis

A simple doodle, you are content with nothing more than your place in the sketchbook of your artist. However, this all changes when your artist rips you out of his sketchbook and throws you in the trash! Can you, a mere 2D doodle, make it back to your sketchbook in the hazardous 3D world of humans?

Responsibilities

  • Created original concept idea

  • Designed the level layout, tutorialization, and gameplay

  • Animated all character animation

  • Created 3D models for the level layout

  • Created UI and the 2D assets (title screen, intro cutscene)

Team Members

  • Jacqueline Yee

  • Brent Haub

  • Andrew de Caussin

Playthrough