Game Designer / 3D Animator
Hello! My name is Jacqueline Yee and I'm a game designer with a 3D animation background. I love understanding and collaborating with the entirety of the game dev pipeline, and want to use my skills to make the game industry a more inclusive space. In my personal time I have a love of making comics, as well as swing dancing and baking!
Feel free to reach out!
Contact - jacqueline.y33@gmail.com
CV / Resume
Incubation Game Designer
Unannounced IP
Bungie
July 2021 - Present
Junior Designer, Animator
”Kena: Bridge of Spirits”
Ember Lab
July 2017 - June 2021
TBA
Credited with Design, Animation, Storyboarding, and Sound Implementation
Scripted progression, NPC interactions, and cinematic moments
Communicated with animation and engineering departments to develop interactables and mechanics
Integrated all music progression in Unreal to work alongside Wwise
Built the structure within Wwise for our composer to slot in music, and profiled it
Scripted save/load for progression and maintained correct practices
Created and edited Unreal Blueprints
Designed narrative beats and wrote temporary dialogue scripts
Provided set dressing and feedback for outsourcing level art teams
Was the point person for communication between UI and design
Implemented save/load practices
Assisted in balancing and placing collectibles
Created documentation of best practices for implementation and scripting in the game
Responsible for bug fixing and QA bug write ups as needed
Animated and integrated 3D game animations for use in Unreal
Created movement and attack animations for a 3rd person player game and enemies
Supervised the production of a motion capture animation project with a team of several offsite animators
Cleaned up body and facial motion capture animation
Responsible for 3D generalist help in rigging, texturing, modeling, and scripting
Storyboarded all in-game cutscenes and contributed to developing the narrative direction
Created 2D paintovers, concepts, and initial UI
Social Media Comic Artist
Intel Corporation
March 2020 - April 2021
Create comics about relevant games and memes for Intel Gaming's social media accounts 1-2 times a month
Responsible for the entirety of the comic’s creation, from script to color
Implemented a new system for organizing pipeline processes and payroll
Production Intern
Well Told Entertainment
Sep 2016 - Dec 2016
Contracted to animate characters for a online educational children's book.
Animator
Well Told Entertainment
Jan 2016 - Feb 2016
Animated early Kena gameplay concepts
Animated on commercial projects for previsualization and final animation
Animation Intern
Ember Lab
Apr 2015 - Aug 2015